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package com.example.myapplication import android.os.Bundle import androidx.activity.ComponentActivity import androidx.activity.compose.setContent import androidx.compose.foundation.layout.Column import androidx.compose.foundation.layout.fillMaxSize import androidx.compose.foundation.layout.padding import androidx.compose.material3.Button import androidx.compose.material3.ExperimentalMaterial3Api import androidx.compose.material3.MaterialTheme import androidx.compose.material3.Surface import androidx.compose.material3.Text import androidx.compose.material3.TextField import androidx.compose.runtime.Composable import androidx.compose.runtime.mutableStateOf import androidx.compose.runtime.remember import androidx.compose.ui.Alignment import androidx.compose.ui.Modifier import androidx.compose.ui.tooling.preview.Preview import androidx.compose.ui.unit.dp class MainActivity : ComponentActivity() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContent { MyApp() } } } @OptIn(ExperimentalMaterial3Api::class) @Composable fun MyApp() { Surface( modifier = Modifier.fillMaxSize(), color = MaterialTheme.colorScheme.background ) { Column( modifier = Modifier.fillMaxSize(), horizontalAlignment = Alignment.CenterHorizontally, verticalArrangement = androidx.compose.foundation.layout.Arrangement.Center ) { val (numberText, setNumberText) = remember { mutableStateOf("") } val (generatedNumber, setGeneratedNumber) = remember { mutableStateOf("") } TextField( value = numberText, onValueChange = { // Mantén el número introducido en la caja de texto setNumberText(it.takeIf { it.all { char -> char.isDigit() } } ?: "") }, label = { Text("Introduce un número") }, modifier = Modifier.padding(16.dp) ) Button( onClick = { val maxNumber = numberText.toIntOrNull() if (maxNumber != null && maxNumber > 0) { val randomNumber = (1..maxNumber).random() // Actualiza el texto con el número aleatorio generado setGeneratedNumber("Número Aleatorio: $randomNumber") } }, modifier = Modifier.padding(16.dp) ) { Text("Generar número aleatorio") } Text( text = generatedNumber, modifier = Modifier.padding(16.dp) ) } } } |